/** * vBulletin 3.8.7 CSS * Style: 'Guild Wars Guru V3B'; Style ID: 13 */ body { background: #AB9C7F; color: #000000; font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; margin: 0px; padding: 0px; } a:link, body_alink { color: #750000; } a:visited, body_avisited { color: #750000; } a:hover, a:active, body_ahover { color: #BD6F01; } .page { color: #000000; } td, th, p, li { font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tborder { background: #9E8C70; color: #000000; border: 1px solid #000000; } .tcat { background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left; color: #3C3326; font: bold 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tcat a:link, .tcat_alink { color: #3C3326; text-decoration: none; } .tcat a:visited, .tcat_avisited { color: #3C3326; text-decoration: none; } .tcat a:hover, .tcat a:active, .tcat_ahover { color: #000000; text-decoration: underline; } .thead { background: #423A2F url(../Img/forumT2_headbg.gif) repeat-x top left; color: #D8B98D; font: bold 11px tahoma, verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .thead a:link, .thead_alink { color: #D8B98D; } .thead a:visited, .thead_avisited { color: #D8B98D; } .thead a:hover, .thead a:active, .thead_ahover { color: #BD6F01; } .tfoot { background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left; color: #400F0B; } .tfoot a:link, .tfoot_alink { color: #400F0B; } .tfoot a:visited, .tfoot_avisited { color: #400F0B; } .tfoot a:hover, .tfoot a:active, .tfoot_ahover { color: #000000; } .alt1, .alt1Active { background: #DFD5BF; color: #750000; color: #000; } .alt2, .alt2Active { background: #FBF8ED; color: #000000; background: #cbc1ab; } .inlinemod { background: #FFFFCC; color: #000000; } .wysiwyg { background: #F5F5FF; color: #000000; font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; margin: 5px 10px 10px 10px; padding: 0px; } .wysiwyg a:link, .wysiwyg_alink { color: #22229C; } .wysiwyg a:visited, .wysiwyg_avisited { color: #22229C; } .wysiwyg a:hover, .wysiwyg a:active, .wysiwyg_ahover { color: #FF4400; } textarea, .bginput { font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .bginput option, .bginput optgroup { font-size: 10pt; font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .button { font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } select { font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } option, optgroup { font-size: 11px; font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .smallfont { font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .time { color: #6E480D; } .navbar { font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .highlight { color: #FF0000; font-weight: bold; } .fjsel { background: #A79983; color: #000000; } .fjdpth0 { background: #A79983; color: #000000; } .panel { background: #DFD5BF; color: #000000; padding: 10px; border: 2px outset; } .panelsurround { background: #888272; color: #000000; } legend { color: #000000; font: 11px tahoma, verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .vbmenu_control { background: #591E1E url(../Img/forumT2_menubg.gif) repeat-x bottom left; color: #DFBF82; font: bold 11px tahoma, verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; padding: 3px 6px 3px 6px; white-space: nowrap; } .vbmenu_control a:link, .vbmenu_control_alink { color: #DFBF82; text-decoration: none; } .vbmenu_control a:visited, .vbmenu_control_avisited { color: #DFBF82; text-decoration: none; } .vbmenu_control a:hover, .vbmenu_control a:active, .vbmenu_control_ahover { color: #DFBF82; text-decoration: underline; } .vbmenu_popup { background: #FFFFFF; color: #000000; border: 1px solid #000000; } .vbmenu_option { background: #CFBA99; color: 3B3323; font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; white-space: nowrap; cursor: pointer; } .vbmenu_option a:link, .vbmenu_option_alink { color: 3B3323; text-decoration: none; } .vbmenu_option a:visited, .vbmenu_option_avisited { color: 3B3323; text-decoration: none; } .vbmenu_option a:hover, .vbmenu_option a:active, .vbmenu_option_ahover { color: #000000; text-decoration: none; } .vbmenu_hilite { background: #BCA786; color: #3B3323; font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; white-space: nowrap; cursor: pointer; } .vbmenu_hilite a:link, .vbmenu_hilite_alink { color: #3B3323; text-decoration: none; } .vbmenu_hilite a:visited, .vbmenu_hilite_avisited { color: #3B3323; text-decoration: none; } .vbmenu_hilite a:hover, .vbmenu_hilite a:active, .vbmenu_hilite_ahover { color: #3B3323; text-decoration: none; } /* ***** styling for 'big' usernames on postbit etc. ***** */ .bigusername { font-size: 14pt; } /* ***** small padding on 'thead' elements ***** */ td.thead, th.thead, div.thead { padding: 4px; } /* ***** basic styles for multi-page nav elements */ .pagenav a { text-decoration: none; } .pagenav td { padding: 2px 4px 2px 4px; } /* ***** de-emphasized text */ .shade, a.shade:link, a.shade:visited { color: #777777; text-decoration: none; } a.shade:active, a.shade:hover { color: #FF4400; text-decoration: underline; } .tcat .shade, .thead .shade, .tfoot .shade { color: #DDDDDD; } /* ***** define margin and font-size for elements inside panels ***** */ .fieldset { margin-bottom: 6px; } .fieldset, .fieldset td, .fieldset p, .fieldset li { font-size: 11px; } #toplinks{ font-family:Tahoma, Arial, Helvetica, sans-serif; font-size: 11px; color: #C1AE8B; margin-top:0px; font-weight: bold; } #toplinks a{font-family:Tahoma,Arial, Helvetica, sans-serif; font-size: 11px;color: #8C7554;text-decoration: none;font-weight: bold;} #toplinks a:hover{font-family:Tahoma,Arial, Helvetica, sans-serif; font-size: 11px;color:#BD6F01;text-decoration: underline;font-weight: bold;} .topwrap { background-image: url(../Img/forumT2_topbg.gif); background-repeat: repeat-x; height: 27px; } .headerwrap { background-image: url(../Img/forumT2_headerbg.gif); background-repeat: repeat-x; height: 183px; } .mmoguru { background-image: url(../Img/forumT2_mmoguru.gif); background-repeat: no-repeat; height: 27px; width: 112px; } .logowrap { background-image: url(../Img/GuildWarsGuru_logo.jpg); background-repeat: no-repeat; height: 183px; width: 233px; } .headerR { background-image: url(../Img/forumT2_headerR.gif); background-repeat: no-repeat; height: 183px; width: 14px; } .topFORMarea { width: 219px; margin: 0px; padding: 0px; } .topwrap .topFORMarea form { padding: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 7px; } .topwrap .topFORMarea select { background-color: #CCCCCC; width: 200px; } .topdivider { background-image: url(../Img/forumT2_topdivider.gif); background-repeat: no-repeat; height: 27px; width: 2px; } .footerwrap { background-image: url(../Img/forumT2_footerbg.gif); background-repeat: repeat-x; height: 100px; } .footerL { background-image: url(../Img/forumT2_footerL.gif); background-repeat: no-repeat; height: 100px; width: 14px; } .footerR { background-image: url(../Img/forumT2_footerR.gif); background-repeat: no-repeat; height: 100px; width: 14px; } .headerADSarea { height: 139px; } .tabArea { height: 44px; } .navHome { height: 44px; width: 62px; } .navForums { height: 44px; width: 73px; } .navSkills { height: 44px; width: 61px; } .navCreatures { height: 44px; width: 87px; } .navAreas { height: 44px; width: 64px; } .navAuctions { height: 44px; width: 80px; } .footertext { font-family: Arial, Helvetica, sans-serif; font-size: 11px; color: #FFF; padding:5px; } #guru_list{position:absolute;top:2px;right:105px;margin-right:100px;z-index:100000} #mmodb_list{position:absolute;top:2px;right:15px;margin-right:10px;z-index:100000} #guru_list_a, #mmodb_list_a {color:#000000;font-weight:bold;background:transparent url(../Img/forum-) no-repeat; width:153px;height:19px;line-height:19px;font-size:11px;font-weight:bold;display:block;text-align:center; text-decoration:none;} #guru_navitems, #mmodb_navitems { background:#ab9c7f; border:1px solid #353841; position: absolute; padding-top:20px; width: 147px; padding:0 2px;margin:0; display:none; left:0; list-style:none; z-index:100000; } #guru_navitems li, #mmodb_navitems li {margin-bottom:2px;} #guru_navitems li a, #mmodb_navitems li a {color:#000000;margin-bottom:2px;} /************************************************************************/ .t-footer { clear:both; position:relative; height:635px; } .t-footer { font:12px/1.5 Arial,Helvetica,sans-serif; background-color:#151515; height:635px; text-shadow:0 -1px 0 rgba(0,0,0,0.6); position:relative; border-top:30px solid #262626; } .t-footer ul, .t-footer li, .t-footer h4 { margin: 0; padding: 0; list-style: none inside none; } .t-footer a { text-decoration: none; } .t-footer:before,.t-footer:after { content:""; display:table; } .t-footer:after { clear:both; } .ie8 .t-footer { zoom:1; } .t-footer a { color:white; font-family:Arial,Helvetica,sans-serif; white-space:nowrap; } .t-footer a:visited { color:white; } .t-footer a:hover { color:white; text-decoration:none; } .t-footer a>strong { color:#ff5f14; } .t-footer a>strong:hover { color:white; } .t-footer h1,.t-footer h2,.t-footer h3,.t-footer h4,.t-footer h5,.t-footer h6 { color:white; font-family:Arial,Helvetica,sans-serif; letter-spacing:0; } .t-footer .t-footer-wrapper { width:1000px; margin:0 auto; padding:40px 0; } .t-footer .t-footer-wrapper:before,.t-footer .t-footer-wrapper:after { content:""; display:table; } .t-footer .t-footer-wrapper:after { clear:both; } .ie8 .t-footer .t-footer-wrapper { zoom:1; } .t-footer .t-footer-curseInfo { float:left; width:31.96667%; margin-left:2.05%; margin-left:0; position:relative; z-index:2; border-right:1px solid #333; } .ie7 .t-footer .t-footer-curseInfo { width:30.96667%; } .t-footer .t-footer-curseInfo hgroup { margin-bottom:15px; margin-right:15px; margin-top:-40px; } .t-footer .t-footer-curseInfo hgroup h1 { background-image:url(../Img/curse-logo.png); margin-bottom:15px; width:225px; height:93px; text-indent:-99999px; } .t-footer .t-footer-curseInfo hgroup h2 { font-size:12px; font-weight:normal; color:white; } .t-footer .t-footer-curseInfo hgroup>strong { font-weight:bold; } .t-footer .t-footer-curseInfo .t-footer-signUp { background:#262626; -webkit-border-radius:8px; -moz-border-radius:8px; -ms-border-radius:8px; -o-border-radius:8px; border-radius:8px; padding:15px; margin:0 15px 30px 0; text-align:center; } .t-footer .t-footer-curseInfo .t-footer-signUp>h4,.t-footer .t-footer-curseInfo .t-footer-signUp h5 { font-size:20px; font-weight:bold; color:white; line-height:1.2em; text-shadow:0 1px 1px #000; } .t-footer .t-footer-curseInfo .t-footer-signUp h5 { margin-bottom:10px; font-weight:normal; color:#e6e6e6; } .t-footer .t-footer-curseInfo .t-footer-signUp .u-button { background-color:#EA8F20; background-image:0; background-image:0; background-image:0; background-image:0; background-image:linear-gradient(top,#ea8f20,#c56711); -webkit-border-radius:4px; -moz-border-radius:4px; -ms-border-radius:4px; -o-border-radius:4px; border-radius:4px; -webkit-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); -moz-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); -ms-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); -o-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05); text-shadow:0 -1px 0 rgba(0,0,0,0.25); border-color:#C56711 #C56711 #EA8F20; border-color:rgba(0,0,0,0.1) rgba(0,0,0,0.1) rgba(0,0,0,0.25); overflow:hidden; color:#fff; padding:10px 30px; font-weight:bold; font-size:16px; display:block; text-align:center; } .t-footer .t-footer-curseInfo .t-footer-socialLinks:before,.t-footer .t-footer-curseInfo .t-footer-socialLinks:after { content:""; display:table; } .t-footer .t-footer-curseInfo .t-footer-socialLinks:after { clear:both; } .ie8 .t-footer .t-footer-curseInfo .t-footer-socialLinks { zoom:1; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseInfo .t-footer-socialLinks li { width:22.4625%; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a { display:block; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i { display:block; margin:0 auto; background:url(../Img/icon-social-links.png) no-repeat 0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube { width:64px; height:26px; background-position:0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube:hover { background-position:0 -28px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter { width:37px; height:27px; background-position:-66px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter:hover { background-position:0 -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook { width:16px; height:32px; background-position:-105px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook:hover { background-position:-105px -34px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss { width:27px; height:27px; background-position:-39px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss:hover { background-position:-68px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork { float:left; width:65%; margin-left:2.05%; border-top:1px solid #333; } .ie7 .t-footer .t-footer-curseNetwork { width:64.98333%; } .t-footer .t-footer-curseNetwork header>h4 { position:relative; top:-9px; background:#151515; padding:0 10px 0 0; display:inline-block; font-size:14px; font-weight:bold; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink { float:right; position:relative; top:-9px; padding:0 10px; font-size:10px; height:16px; line-height:16px; text-transform:uppercase; font-weight:bold; background:#383838; -webkit-border-radius:6px; -moz-border-radius:6px; -ms-border-radius:6px; -o-border-radius:6px; border-radius:6px; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink:hover { background:#ff5f14; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured { border-bottom:1px solid #333; overflow:hidden; padding-bottom:1.5em; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { width:22.4625%; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { text-indent:-9999px; display:block; width:146px; height:102px; background-repeat:no-repeat; background-position:0 0; margin:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 { background-image:url(../Img/featured-gw2g.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 { background-image:url(../Img/featured-lolpro.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 { background-image:url(../Img/featured-mmoc.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } My opinion on the lack of improvements. - Guild Wars Forums - GW Guru
Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Nov 23, 2006, 09:33 AM // 09:33   #1
Krytan Explorer
 
TiNkLeR's Avatar
 
Join Date: Jun 2006
Location: Portugal
Advertisement

Disable Ads
Exclamation My opinion on the lack of improvements.

Well as you see, GuildWars hasnt got many improvements, to make us feel that it is worth to buy another chapter.


I wonder who is the fault.. is Anet ? Nope, we are.




When a member makes a suggestion that would be awesome on PvE, like.. Mounts (not wurms -.-), Fishing, Cooking (well.. real life skills), swiming/jumping.
Or for PvP, like.. Pet Wars.. Naval Wars.

(DUDES! THAT WAS AN EXAMPLE! IT DOESNT MEAN THAT I WOULD LIKE THAT! There are so many original sugestions.. i was just putting the ones i remembered in the time! Please.. just get my point, you know what i am saying!)

And so on...

WE ! yes WE ! always say.. go play World Of Warcraft. Why the heck do we say that? I dont give a **** about WoW, ive played it, cant stand cartoon.
I prefer GW cuz of the balance it has .. level 20, 8skills, etc.

Really.. the ppl on GW that once said "go play wow" (i did) killed GW on improvements.
Anet always see the sugestion forum, and that change the opinions on them.

I beg you guys.. do not! DO NOT! say again "go play wow". Just put /signed so Anet sees that we want all the improvements we can get.

I talked about this to some ppl (like 20), and they tottaly agree with me.


~ Time to change.

Last edited by TiNkLeR; Nov 23, 2006 at 07:47 PM // 19:47..
TiNkLeR is offline   Reply With Quote
Old Nov 23, 2006, 09:40 AM // 09:40   #2
The Humanoid Typhoon
 
RTSFirebat's Avatar
 
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
Default

Well you have a point, but lets put it this way.

This game doesn't need mounts... it doesn't need crafting, fishing or mining. Its not a MMORPG, so it doesn't need MMORPG like features, at least not ones like those.

I not sure why you say there hasn't been improvements, because there has been plenty which are suitable for this type of game.

A fishing Mini-game would be fun, but that has been suggested many times before, and it most likely won't happen, because that is not the direction A.net wants to take their game.

Guild Wars is not a MMORPG.

Oh and I like the Wurms, they rock
__________________

Guru Event Guide Editor
RTSFirebat is offline   Reply With Quote
Old Nov 23, 2006, 09:56 AM // 09:56   #3
Banned
 
Narutoscryed's Avatar
 
Join Date: Dec 2005
Location: In the woods
Guild: Elite Crew
Profession: W/E
Default

what the hell is guild wars then.

If i have to log onto the internet to play the game. and i have to know people online to get into pvp.

then is that not mmorpg?

i realize that mmorpg stands for Massivly Multiplayer Online Role Playing Game

So lets check it out... guild wars is massive.. its got multiple players... its online.. you play the role of a character.. and its a game... it all adds up.

it sounds like gw is in the middle of a sever identity crissis..
Narutoscryed is offline   Reply With Quote
Old Nov 23, 2006, 10:17 AM // 10:17   #4
Jungle Guide
 
aron searle's Avatar
 
Join Date: Aug 2005
Profession: Mo/
Default

Ok, why the hell should they put in features that all the other MMO;s have, like fishing, rhather than spend there time doing something DIFFERENT?

clone wars ftl

Quote:
cuz

Because
aron searle is offline   Reply With Quote
Old Nov 23, 2006, 10:26 AM // 10:26   #5
The Humanoid Typhoon
 
RTSFirebat's Avatar
 
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
Default

Quote:
Originally Posted by Narutoscryed
what the hell is guild wars then.

If i have to log onto the internet to play the game. and i have to know people online to get into pvp.

then is that not mmorpg?

i realize that mmorpg stands for Massivly Multiplayer Online Role Playing Game

So lets check it out... guild wars is massive.. its got multiple players... its online.. you play the role of a character.. and its a game... it all adds up.

it sounds like gw is in the middle of a sever identity crissis..
Guild Wars is Competitive/Cooperative Online Role-Playing Game (CORPG)

Quote:
A competitive/cooperative online role-playing game (commonly abbreviated CORPG) is an online genre of computer and video games centered around the creation and development of an avatar with the intent of competing with and against others in a global competition or cooperating together in a private instance of the game world. It is considered a sub-category of massively multiplayer on-line role player games.


The categorized term was first coined along-side the creation of Guild Wars, after the developers decided/preferred that their game did not fit the broader definition of MMORPG, due to its almost total use of instanced playing areas and focus on player versus player content.

No other developers have categorized or preferred to categorize their games as a CORPG to date.
Tired of explaining this to people:

Guild Wars is massive yes... and has many server, but its INSTANCE and focuses more on PvP gameplay...

If the developers say its not a MMORPG, then it isn't.

End of story

Quote:
it sounds like gw is in the middle of a sever identity crissis..
No... Guild Wars and its developers know what it is, you and a lot of people however don't
__________________

Guru Event Guide Editor
RTSFirebat is offline   Reply With Quote
Old Nov 23, 2006, 10:29 AM // 10:29   #6
Krytan Explorer
 
TiNkLeR's Avatar
 
Join Date: Jun 2006
Location: Portugal
Default

Quote:
Originally Posted by RTSFirebat
Well you have a point, but lets put it this way.

This game doesn't need mounts... it doesn't need crafting, fishing or mining. Its not a MMORPG, so it doesn't need MMORPG like features, at least not ones like those.

I not sure why you say there hasn't been improvements, because there has been plenty which are suitable for this type of game.

A fishing Mini-game would be fun, but that has been suggested many times before, and it most likely won't happen, because that is not the direction A.net wants to take their game.

Guild Wars is not a MMORPG.

Oh and I like the Wurms, they rock
Well, i was just making some examples.. it doesnt mean that i like the examples i gave.

I will be happy if the people understand the point i am giving.
TiNkLeR is offline   Reply With Quote
Old Nov 23, 2006, 10:31 AM // 10:31   #7
Krytan Explorer
 
Join Date: Jul 2006
Guild: Defiant Dragons
Default

Quote:
Originally Posted by RTSFirebat
Well you have a point, but lets put it this way.

This game doesn't need mounts... it doesn't need crafting, fishing or mining. Its not a MMORPG, so it doesn't need MMORPG like features, at least not ones like those.

I not sure why you say there hasn't been improvements, because there has been plenty which are suitable for this type of game.

A fishing Mini-game would be fun, but that has been suggested many times before, and it most likely won't happen, because that is not the direction A.net wants to take their game.

Guild Wars is not a MMORPG.

Oh and I like the Wurms, they rock
The game doesn't NEED them, to be sure. And I'm absolutely against taking GW in the direction of "you have to have a player armorer of XX level to make the 'Armor of Amazing stats.'" GW has made top-of-the-line gear available to everyone, and that's the way it should stay. They probably should NOT add mounts except as a special class ability, similar to ranger pets (look at the drawbacks pets bring to offset their advantages.)

If ANET does these little things right, they can be added to the game and not make GW any less unique, any less what it is. If, for example, the fishing minigame was not only added, but incorporated as a challenge mission or title track, something shiny to show off, but not essential to the rest of the game, then I don't see why they shouldn't do it.

Crafting here really wouldn't work as most MMO's do it. I can see maybe allowing players to craft weapons and armor, but there shouldn't be an advantage to crafting over going to an armorsmith, for balance reasons. And if there's no advantage, players aren't going to do it. Maybe, though. What about letting players craft weapons appropriate to their level (max damage at 20.) Add in a title track, and each time you gain a rank in that track, you unlock new skins or inherent mods (including "inscribable") that you can add to the weapon? At say rank 5, you'd be able to add any inherent mod you wanted to the weapon or armor, although the COST for each piece would be the same as though you went to an armorsmith for it.

OK, at level 5, I can make Fissure Armor, but it still costs me 15 Plat and stacks of ectos, BUT I don't have to get to the forgemaster for it, and I can craft it as sentinel's, inscribed, whatever I like...

The main thing that differentiates GW from other MMO's is that the devs here pay VERY close attention to balance issues. The (relatively) low caps in place ensure that any balance issues that DO pop up are limited in scope. I think that a lot of the ideas people liked in other games COULD be brought to GW, albeit changed to fit. Personally, I'd rather see the devs bring new stuff, things that are unique to GW, although some form of trade improvements are long overdue...
Orinn is offline   Reply With Quote
Old Nov 23, 2006, 10:36 AM // 10:36   #8
Lion's Arch Merchant
 
Vandal2k6's Avatar
 
Join Date: Sep 2006
Location: Manchester, UK
Guild: The Manchester Marauders
Profession: W/Rt
Default

Mounts in GW just wouldn't work. You could just breeze past all the enemies and onto the boss at the end. Where's the fun in that? WoW works totally different to GW. You play a level in GW and try and complete it, you don't in true MMORPGs.

They are adding new features (unless I was the only one that got Hero's in NF). In my opinion, Anet listens more to it's customers than any other company I've known. It's OK for us to say "add this and that" but we don't know how practical these ideas are in reality. How much work would be needed to just add mounts to the game? All the extra code needed to make sure it's still a level playground and that it works well. Same with anything else. I imagine they've thought about all these things and decided it just wouldn't work. At least not in the current game. Maybe in GW 2?

I tell you what would be cool, the abilty to design your own armour. Using a crafter (not doing it yourself) a bit like the guild emblem is done. However, I can imagine that being a bitch to impliment, but would be the best feature ever.

Last edited by Avarre; Nov 23, 2006 at 12:16 PM // 12:16.. Reason: merged
Vandal2k6 is offline   Reply With Quote
Old Nov 23, 2006, 10:57 AM // 10:57   #9
Krytan Explorer
 
vaxmor's Avatar
 
Join Date: Dec 2005
Location: Ascalon
Profession: R/
Default

and once all this hugely time consuming and xpensive ideas have come out, it is realised that. . .GW has no monthly fee. . .and the level of 'service' people xpect is out of proportion to what they pay.
If you want a 'fully featured' grind monkey MMORPG . . .play (and pay for) one.
Otherwise enjoy GW and L2P.

also, wtf 'lack of improvements'? Im not going to list all the improvements that GW has gone through, try looking at the updates page at the GW website. For additional fun, compare the number and scope of GW updates to another one of the grind monkey MMORPGs that you want to play, but dont want to pay for.

Last edited by vaxmor; Nov 23, 2006 at 11:02 AM // 11:02..
vaxmor is offline   Reply With Quote
Old Nov 23, 2006, 12:07 PM // 12:07   #10
Krytan Explorer
 
Join Date: Mar 2006
Location: PvE is the Metagame
Default

Quote:
Originally Posted by Vandal2k6
Mounts in GW just wouldn't work. You could just breeze past all the enemies and onto the boss at the end. Where's the fun in that?
mounts would work perfectly fine, look at worm riding even if you have 3000 health and a skill with 50% increased running speed, your group is still dying if you try to rush past all the enemys
xyz wouldn't work/we don't need answers is on of the reasons for the lack of improvements
Wildi is offline   Reply With Quote
Old Nov 23, 2006, 12:34 PM // 12:34   #11
Jungle Guide
 
aron searle's Avatar
 
Join Date: Aug 2005
Profession: Mo/
Default

Quote:
Originally Posted by Wildi
mounts would work perfectly fine, look at worm riding even if you have 3000 health and a skill with 50% increased running speed, your group is still dying if you try to rush past all the enemys
xyz wouldn't work/we don't need answers is on of the reasons for the lack of improvements
Or maybe mounts dont actually improve anything.................
aron searle is offline   Reply With Quote
Old Nov 23, 2006, 01:04 PM // 13:04   #12
Wilds Pathfinder
 
Sanji's Avatar
 
Join Date: Jun 2005
Profession: Mo/
Default

Go play Lineage II, then.
Sanji is offline   Reply With Quote
Old Nov 23, 2006, 02:01 PM // 14:01   #13
Desert Nomad
 
lacasner's Avatar
 
Join Date: Jun 2006
Default

Quote:
Originally Posted by Sanji
Go play Lineage II, then.
Damn..he said just NOT to do that and you do it...wtf....you contribute to the cause of nothing changing in this game man.
lacasner is offline   Reply With Quote
Old Nov 23, 2006, 02:11 PM // 14:11   #14
Desert Nomad
 
Bankai's Avatar
 
Join Date: Sep 2006
Guild: Bubblegum Dragons
Profession: Mo/E
Default

Quote:
Originally Posted by lacasner
Damn..he said just NOT to do that and you do it...wtf....you contribute to the cause of nothing changing in this game man.
No, he's not. He's making a valid point. If you want to change the whole meaning of a game, then maybe the game isn't ment to be for you.

It's as simple as that. Listen for a change. This is not the type of game that uses skills for crafting. Think of it. We're heroes trying to save the world. Not some random guy running around a field killing monsters. We're saving the world. Nobody that saves the world quits killing monsters for a while to go and chop some wood.
Bankai is offline   Reply With Quote
Old Nov 23, 2006, 02:26 PM // 14:26   #15
Wilds Pathfinder
 
Join Date: Oct 2006
Location: Denmark
Guild: Rule Thirty Four [prOn]
Profession: Mo/
Default

Guild Wars is a game, not an alternate life. We don't need more alternate life skills.
Deleet is offline   Reply With Quote
Old Nov 23, 2006, 02:39 PM // 14:39   #16
The Humanoid Typhoon
 
RTSFirebat's Avatar
 
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
Default

Quote:
Originally Posted by Deleet
Guild Wars is a game, not an alternate life. We don't need more alternate life skills.
In short I have to agree with point, Guild Wars just sin't that type of game.
__________________

Guru Event Guide Editor
RTSFirebat is offline   Reply With Quote
Old Nov 23, 2006, 02:43 PM // 14:43   #17
Forge Runner
 
Join Date: Jan 2006
Default

Guildwars is about its core concepts:
- Missions
- Linked PvE areas containing quests
- Progressively more styled armors
- Collection of skills
- PvP arenas

Anet is delivering exactly on that. Each chapter adds that. Nothing more, and nothing less.

The ammount of improvements added is also huge. Heroes are addition on top of existing gameplay model, as well as double team missions, elite missions, faction battles, change of attribute point acquisition, not to mention various UI improvements, new features, event weekends, etc.

But above all, this is what GW is. There will never be swimming, jumping, cooking, tailoring, nursing or other time sinks. Some games add that to divert away from the fact they have no content. In all such games the one and only thing you can do is grind by killing mobs over and over for either xp or loot.

You, and others who agree with you, are playing the wrong game. If you can claim there are no improvements, then there is nothing that will make you happy, and is somewhat unfair to everything that is improved monthly.

Guild Wars is action combat game. Nothing more, nothing less.
Antheus is offline   Reply With Quote
Old Nov 23, 2006, 02:51 PM // 14:51   #18
Wilds Pathfinder
 
Join Date: Apr 2005
Default

Maybe it needs some massive pvp battles, or more things for fun like a massive thunderhead keep mission where you try to defend a fort with a few parties. It may just need something new to keep interest.

Btw, no mounts please.
Sniper22 is offline   Reply With Quote
Old Nov 23, 2006, 03:10 PM // 15:10   #19
Krytan Explorer
 
Join Date: Sep 2006
Default

Quote:
Originally Posted by Antheus
Guildwars is about its core concepts:
- Missions
- Linked PvE areas containing quests
- Progressively more styled armors
- Collection of skills
- PvP arenas

Anet is delivering exactly on that. Each chapter adds that. Nothing more, and nothing less.

The ammount of improvements added is also huge. Heroes are addition on top of existing gameplay model, as well as double team missions, elite missions, faction battles, change of attribute point acquisition, not to mention various UI improvements, new features, event weekends, etc.

But above all, this is what GW is. There will never be swimming, jumping, cooking, tailoring, nursing or other time sinks. Some games add that to divert away from the fact they have no content. In all such games the one and only thing you can do is grind by killing mobs over and over for either xp or loot.

You, and others who agree with you, are playing the wrong game. If you can claim there are no improvements, then there is nothing that will make you happy, and is somewhat unfair to everything that is improved monthly.

Guild Wars is action combat game. Nothing more, nothing less.
Yeah but it's a game that releases expansions/chapters every 6 months, how many other games do that? I'm finding it hard to find any interest in shelling out money for the same core game every 6 months. Three is plently, chapters 4,5,6 is kinda pushing it for me if there is really nothing different.

For me the extra life skills is just about adding more variety to the game not changing it. And I find it hard to see how GW isn't at heart not about killing mobs over and over again anyway, e.g SunSpear points in Nightfall. Most RPG games have different loot and spells and weapons/armour so I can't see this as something unique offered by GW that differentiates them from other games and is something they should just rest their laurels on.

If heroes aren't meant to be about chopping wood, should they be finding teddy bears in Factions, or helping poor Jun with her lost art supplies?
BoredJoe is offline   Reply With Quote
Old Nov 23, 2006, 04:11 PM // 16:11   #20
Banned
 
Join Date: Aug 2005
Default

Quote:
Originally Posted by Antheus
Heroes are addition on top of existing gameplay model, [...]

But above all, this is what GW is. There will never be swimming, jumping, cooking, tailoring, nursing or other time sinks.
And yet, funnily enough, on 06-17-2006 Ms. Gray made it fairly clear that imrpoved henchies would violate the existing gameplay model --

Quote:
Originally Posted by Ms. Gray
But yes, as suggested in this thread, it's not in the best interests of the game to make it AI Wars. The AI is created to assist and to provide a viable companion, but not to supplant players who are real humans.
And yet here we are, less than six months later, with improved henchies, now called 'Heroes', that are clearly designed to supplant 'real' humans and make single- and dual-playing easier.

Then it was not in the best interest of the game for it to become 'AI Wars'.

Now it is AI Wars.

Things change.

Never say never.
Myria is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:33 AM // 07:33.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("